//Materials ***********
Mat_Material__2 = 4;
Mat_Material_chapeau = 5;
//Bitmap ***********
BMP_MAPS_REDPOINTS_JPG = 2;
//Textures ***********
Tex_Map__16 = 3;
//Bones ***********
Bone_pied = 9;
//	SubObjects ***********
	SubObj_pied_Material__2 = 0;
Bone_chapeau = 10;
//	SubObjects ***********
	SubObj_chapeau_Material_chapeau = 0;
Bone_Camera01_Target = 11;
Bone_Camera02_Target = 12;
//Cameras ***********
Cam_Camera01 = 7;
Cam_Camera02 = 8;
//Lights ***********
Light_FDirect01 = 6;
//Sounds ***********
Snd__SOUND_ = 1;
//Shapes ***********
//Skin Bones***********

